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Introducing esports coaching to sport coaching (not as sport coaching)

  • Matthew Watson(corresponding author)
    ,
  • ,
  • Jack Fenton
    ,
  • Ismael Pedraza-Ramirez
    ,
  • Sylvain Laborde
    ,
  • Colum Cronin
*Corresponding author for this work
  • German Sports University Cologne
    ,
  • Department of Institute of Exercise Training and Sport Informatics
    ,
  • University of Warwick
    ,
  • Liverpool John Moores University
Research Output:
Contribution to journal
Article
Peer-review

Abstract

The popularity of electronic sports (esports) has increased over the last decade, and knowledge has been shared between sports and esports. Yet, research on esports coaching remains conspicuously absent. From this position, sport coaching researchers and practitioners lack an evidenced base to inform their critical consideration of esports coaching. In response, this study describes the experiences and contexts of 14 head coaches in professional teams competing in “League of Legends”. Analysis identified themes including; 1) uncodified career and education pathways for coaches; 2) coaches practice by a review-plan-do cycle shaped by the pressure to win; 3) coaches practice in a complex, technological and global environment; and 4) coaches practice amongst challenges and paradoxes. The findings present an original analysis of esports coaching and provide a platform for sport coaching researchers and practitioners to critically consider the relevance, development, practice and context of esports coaching in relation to their own work.

Bibliographic Information

Output type

Research Output:
Contribution to journal
Article
Peer-review

Original language

English

Pages from-to (Number of pages)

Pages 263-282 (20 pages)

Journal (Volume, Issue Number)

Sports Coaching Review (Volume 14, Issue 2)

Publication milestones

  • Published - 04/05/2025

Publication status

Published - 04/05/2025

ISSN

2164-0629

Publication IDs

  • Scopus: 85139013695